3D Math Primer for Graphics and Game Development download free [PDF and Ebook] by Fletcher Dunn

3D Math Primer for Graphics and Game Development download free [PDF and Ebook] by Fletcher Dunn year 2011
  • Book name: 3D Math Primer for Graphics and Game Development
  • Author: Fletcher Dunn
  • Release date: 2011/5/25
  • Publisher: TAYLOR & FRANCIS INC
  • Language: English
  • Genre or Collection: Science and Geography
  • ISBN: 9781568817231
  • Rating: 7.8 of 10
  • Votes: 469
  • Review by: Titus Guzman
  • Review rating: 9.45 of 10
  • Review Date: 2018/10/11
  • Total pages: 846
  • Includes a PDF summary of 92 pages
  • Description or summary of the book: This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.
  • Estimated reading time (average reader): 37H36M
  • Other categories, genre or collection: Graphical & Digital Media Applications, Games Strategy Guides, Games Development & Programming, Mathematics
  • Available formats: TXT, LIT, EPUB, MobiPocket, DOC, FB2, PDF, WORD. Compressed in RAR, TAR.XZ, ZIP, TAR.LZO, CBC
  • Download servers: MEGA, Hotfile, Google Drive, SandCage, BitShare, TinyUpload.com, Microsoft OneDrive, Torrent, Dropbox, Torrent Downloads
  • Format: Hardback
  • Approximate value: 120.77 USD
  • Dimensions: 198.12x238.76x38.1mm
  • Weight: 1,996g
  • Printed by: A K Peters
  • Published in: Natick, United States

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